Replaces Light Bringer with Shining Caliber, which increases the damage and height range, and adds a PATK buff to the ability. JM bonus increase of 4% HP, 1% MDEF, 125 HP. 1 Red Herb Adds 1 turn Duration and raises all ATK of ally Fire unit to all buffs on sub. Upgrades Shadow Shot on Sub to Serpentine Scowl, which increases modifier and adds Jewel DMG. Upgrades Juggernaut to Bewitching Black Briar, which adds dark element to the attack and changes it to reduce enemy max HP instead of doing damage, Adds new ability Beguiling Black Thorns to sub, which does a dark slash attack to the enemy max HP at range instead of doing damage. Upgrades Absolute Defense to Absolute Defense - Water Gear which now also increase Water Unit DEF. Adds new skill Permafrost which is a water magic attack on units within cross area and strong vs Fire. Upgrades Tune-Up +2 passive to Made-To-Order, which adds 8% missile attack power. Upgrades Stormwolf Fang to Twin Fang God Wolf, which converts the ability to 2-hit, adds an agility buff, and increases the attack multiplier and reduce jewel cost. For reference: 8. Speak with Alchemist Guildsman to start the job change quest You'll have to pay a registration fee of 50,000 zeny, then you'll be asked to collect one of the following: You may bring these items as a substitute to the item assigned to you. Upgrade Holy Ray to Silent Ray which now inflicts silence and increases range, jewel cost and cast speed. Upgrades Leaden Feet Dance to Leaden Feet Dance - Wild Magic, which adds a 3x stacking 15% MATK Power debuff to the skill, Upgrades Dance of the Fool to Impetuous Magic Dance, which adds a 20% Magic Resist debuff and allows the skill to stack 2x, Upgrades Encore passive to Enchanting Blossom Encore, which adds 10% AGI and 20% Magic Resist. JM bonus increase of 4% HP, 1% PATK, 125 HP. Adds new passive Trance Augur, which greatly raises AGI and lowers all other stats. This page was last edited on 14 January 2021, at 00:57. Adds new Skill Mad Love-Liquid, which inflicts Charm on enemy units in target area. Upgrades Psychometry to Future Sight which now is a teleporrt than reduce AGI, Hit Rate and Evasion from enemies around self and increase own AGI, Hit Rate and Evasion and power ups Pyrokinesis and Cryo-Psychokinesis: Upgrades Pyrokinesis to Blazekinesis which now increase damage and greatly reduce enemies MATK. Upgrades Spinslash to Mythical Beast Slash, which increases charges, increases jewel cost adds Dark Element, adds Strong vs Beasts modifier and increases Area to Diamond, Upgrades Sonic Edge to Beast Slayer, which increases modifier, adds Dark element, reduces charges, increases jewel cost, adds Strong vs Beasts modifier and increases Area, Upgrades Charged Edge to Mystic Hunt Form, which adds AGI and move +1 to the selfbuff, reduces charges and increases jewel costs, Upgrades Triple Edge to Quintus Edge which adds Water Element, increases modifier, increases jewel cost, increases multihit amount to 5 and adds Strong vs Fire modifier. Prerequisites. which is a drak magic attack that when used increase Magic ATK power by 50% and reduce cast time by 1/3 for 3 turns. Upgrades the Dark Knight job to an improved version of the Dark Cavalier job. Upgrades Spinslash to Spin Break, which adds a teleport to target, wind element and increases jewel cost. Upgrades Judgement to Crusade Judge, which changes the area and increases modifier. Upgrades Guardian to Strike-Guardian, which reduces PDEF from 40% to 35%, but adds 25 Strike Res. JM bonus increase of 100 HP and 3% evasion. Alchemy’s competitive benefits package offers all the perks you’d expect from a conscientious, forward-thinking technology company: medical/dental/vision coverage, prescription drug plan, unlimited time off, and so forth. Adds new skill Intersecting Refraction which deals Light Damage that increase the damage the fewer targets are. Transformation Experiment After completing these tests, the player will be transformed into an Alchemist. Adds new skill on sub Anti-Air Gun [Herse] which is a missile attack on enemy unit which interrupts unit jump and has 120 strong vs airborne and vs enemies mid-jump. Adds new skill Silencing Fangs, which is a non-typed attack at range that applies silence to the target for 3 turns, Upgrades Lion Strike to Wicket Strike, which adds a 75% chance of applying charm to the target for 3 turns, Upgrades Torabasami Mimicry on sub to Tiger Hunt Mimicry, which increases the range and area of effect and the damage applied when activated, Upgrades Adaptation Evolve passive to Rogue Evolution, which adds 10% to all status resists, JM bonus increase of 3% HP, 4% DEX, 100 HP, Adds new skill Bird-of-Paradise Weeps, which applies guts to self for a single proc, Upgrades Lion Strike to Beast Lord Strike, which changes it to scale with PDEF and makes it 100% hit, Upgrades Roar of Provocation on sub to Overwhelming Roar, which adds a self PDEF buff of 30% for 3 turns, Upgrades Adaptation Evolve passive to Sturdy Evolution, which adds 20% PDEF, Upgrades Striking Wings to Striking Feathered Wings, which increases the damage multiplier, changes it to a 3-hit attack and adds strong vs airborne, Adds new skill Funeral Howl, which is a ranged non-typed attack on units within target area that increases in power the closer the user is to max HP and is strong vs humans, Upgrades Hungry Wolf on sub to Mad Wolf, which increases the damage multiplier and adds a 25% PATK self buff for 3 turns, Upgrades Adaptation Evolve passive to Ferocious Evolution, which adds 10% PATK. Article is closed for comments. Upgrades Magical Knowledge to Witch's Resolve, which further increases MATK and max jewels. 9. Upgrades Shot Mastery+1 to Marksman's Intuition which adds AGI by 10%. Upgrades Antidote on Sub to Poison Vaccine, which increases healing amount. Changes Wide Barrage on Sub to Falcon Dive, which now lowers enemy Hitrate and changes the random Hitrate from 70% to 45%. 1 Illusion Flower. Changes Burning Shell to Blizzard Magia, which reduces modifer, changes to Water Element, increases Charges, adds Strong vs Fire modifier and converts to 2-Hit Attack, Replaces Freezing Shot on Sub with Isis Rain, which 3-hit Water Missile Mag ATK within target area (Strong vs Fire), Upgrades Burning Shell to Flare Magia, which reduces modifier, increases Charges and adds Strong vs Wind modifier, Replaces Laser Snipe with Cure Light Bullet, which now Recovers HP & penetrating effect & raises own MATK for three turns, Replaces Flame Shot on Sub with Horus Burst, which Fire Missile Mag ATK (Strong vs Wind), Changes Burning Shell to Tempest Magia, which reduces modifier, increases Charges and adds Strong vs Thunder modifier, Adds new Skill Set Blast, which Powerful Wind Missile Mag ATK & moves target 1 sq back (Strong vs Thunder) & nullifies Range extension, Replaces Storm Shoton Sub with Tempest Cannon, which now Wind Missile Mag ATK within target area (Strong vs Thunder) & increases Range extension area, Changes Magia Shot to Magia Snipe, which increases modifier, increases jewel cost, increases Range and increases Cast Time, Changes Burning Shell to Bolt Bullet, which reduces modifier, increases Charges and adds Strong vs Water modifier, Replaces Thunder Shot on Sub with Rah Trident, which now Thunder Missile Mag ATK within target area (Strong vs Water) & nullifies Range extension, Adds new ability Nullified Impact on Sub, which Mag attack on units within area & removes buffs, Replaces cancel Magic Reactive with Dispel Counter, which now Chance of preemptively removing buff on enemy unit when receiving Mag attack & also activated by skill attacks. Adds new skill Drop Shot which can damage unit midjump and interrup the jump cast. Replaces Battle Roar with Muspell Roar, which causes berserk on self, buffing PATK, damage and counter attack power and lowering defense for 3 turns. Upgrades Take Aim to Fast Aim which increase Hit Rate and DEX. Upgrades Electric Lightning to Roaring Lightning Flash which increase the damage (from 200% to 220%) and adds Strong VS Thunder (50%). Upgrades Edge Iron - Slash to Great Edge Iron - Slash which increase the Slash buff (from 25% to 40%) and now is stackble (up to 5 times). Specialized in speed/evasion (upgrades from Soldier - noting differences from standard Dark Cavalier job). Alchemist is a job from Final Fantasy Tactics Advance for the nu mou. Nicholas (Chief Researcher) will tell the player to go meet Bain or Bajin in Juno. Upgrades Anchor Cast to Million Wave, which increases the jewel cost but adds an AGI and MOVE self buff and increases the damage. Adds new skill Impenetrable Fog, which raises slash evasion rate. Adds new skill Salvation which increases Max HP, PATK and PDEF. JM bonus increase of 3% MATK, 2% MDEF, 2% AGI, 2% LUCK, 125 HP, Adds new skill Forbidden Magic Operation which is a 8 hit magic attack which have 30% change of hit, Adds new skill Energy Injection Rounds which is a AoE diamond 5 heal, Upgrades Regeneration to Intensive Patient Therapy which reduce the charges from 10 to 5, increase the heal from 15% of the max HP to 20% of the max HP and increase the auto heal value from 8% to 15%. Adds new skill Drop Shot which can damage unit midjump and interrupt the jump cast. Replaces Clear Stone in Sub with War Princess's Embrace , which recovers a portion of HP of ally units within target area & removes statuses inflicted on them. Upgrades Aerial Ride to Tornado Ride which now have Strong VS Thunder. There are two types of job upgrades, Job+ and Enchanted Job (JE). Increase the damage of Cryo-Psychokinesis. Replaces Posion Mist with Lonely Nightmare, which adds magic damage to the ability with a chance of bind and daze and makes it a diamond AoE. There, I … Upgrades Healing Poem to All-Healing Poem which increase the HP healed and increase the healing by 30% (stackable up to 3 times) for 2 turns. Adds new skill Focused Daze which increase the PATK (25%) and Strike Res (15%). Upgrades Tranquilizing Blade to Illusive Lure-Blade, which reduces jewel cost, reduces modifier, but now moves to the Target within a Diamond (9) range. Upgrades Steel Assault to Rending Steel Assault which adds a Slash res buff (10%). 250px. Upgrades Athena's Charge to Athena's Onslaught which now nullifies status ailment for 1 turn and increase the damage. Job upgrades are improvements to the existing jobs of units. JM bonus increase of 4% HP, 1% PDEF, 125 HP. JM bonus increase of 6% PATK, 2% DEX, 1% AGI, 100 HP, Upgrades Mystical Fire to Firebird, which adds a 20% agility self buff (not currently working), Upgrades Furious Blizzard to Very Heavy Snow, which increases the damage multiplier, Upgrades Phantom Shield on sub to Phantom Formation, which adds a 40% fire resist buff and makes the ability stackable up to 3 times. 6. Upgrades Drain Dimension to Blast Dimension which now deals Wind damage and also increase Strong VS Thunder. Upgrades Attack Accuracy 100% to 120% Chance of Dullness which adds a reaction block res debuff (35%). Upgrades Catastrophe to Light Catastrophe which increase the damage the cast and the Strike Power debuff. 2 Accessing Jobs 3 Upgrading Job Levels 3.1 Job Mastery 3.2 Enhancing Equipment 4 Job … Adds new skill Circle of Life and Death that do damage to the enemy and abosorb part of the damage back as HP and cast a powerfull Auto Heal. Upgrades Darkness Illumination to Dark Night Illumination which now gives Slash Res down to the enemy. JM bonus increase of 3% HP, 2% PATK, 1% AGI, 100 HP (reduces CRIT bonus by 1%). Upgrades Darkness Illumination to Pitch-Black Illumination which now block reactions to this attack. New skill Flame Flinch, which does a slash attack on the enemy unit and greatly lowers the fire resist of enemy water units for 5 turns, stackable 2x. Alchemist Job Change Guide: Bomb: Type: Active: Max Lv: 5: Target: 2m Area: Range: 6m: Description: Throw bomb to targeted area. Adds new ability Titan Fall to sub, which does a water physical slash attack with defense ignore to a square target at 3 range. Parmry Gianino is your contact for starting the quest. 5 Mini Furnace JM bonus increase of 4% HP, 1% PATK, 100 HP. Replaces Piercing Light on the sub with Absolute Zero, which is a long range 3-hit single target water attack with a 40% chance of inflicting blind. Upgrades Inferno to Light Inferno which increase the damage the cast and the Slash Power debuff. Upgrades Utsusemi to Swift Cicada, which adds 20% AGI and increases jewel cost. Upgrades Flower Rain Shower to Petal Snowfall which adds a 5 jewel regen buff for 3 turns. Adds new ability Holy Candle, which does light magic strong vs dark damage in a trident shape in melee range, Adds new ability Candle Fire, which does fire magic at range with 15% chance of inflicting bind, Adds new ability Wedding Veil, which increases dark resist of allies by 40% in large area around self for 3 turns, Upgrades Flower Shower on sub to Star Dust Shower, increasing area of effect, heal multiplier and jewel cost, and adds a 4 turn 30% PATK/MATK buff, Adds new passive Killer Smile (bride) or Killer Wink (bridegroom), which increases damage against opposite sex targets, Replaces Magical Bouquet Toss on sub with Burning Bouquet Toss which does single target ranged fire magic damage which is strong against females and has 50% ignore defense. Upgrades Cedar Slash Flicker to Cedarian Dark Tinker, which slightly increases modifer, removes Bind status infliction and adds Strong vs Machines modifier. Upgrades Drain Dimension to Dark Dimension which now deals Dark damage also increase Strong VS Light. Upgrades the Holy Knight job to an improved version of the Holy Cavalier job. JM bonus increase of 3% HP, 1% PATK, 3% MATK, 100 HP. Upgrades Craft Bomb on sub to Lightning Bomb, which changes the element to thunder and adds a 65% chance to paralyze for 3 turns. Upgrades Arrow Rain to Cerberos Rain, which increases modifier and adds Strong vs Beasts modifier. New skill Piercing Wail of the Dead, which raises self Missile/Magic resist for 3 turns and removes own debuffs. JM bonus increase of 125 HP, 3% max jewels. Upgrades Shiny Bubbles to Slender Twin-Blade, which increases damage and range and buffs PATK by 30% and Crit Rate by 25% for 3 turns. Upgrades Evil-Crushing Dance to Evil-Crushing Dance which increases the amount of MDEF debuffed. If the player is Job 50, he/she will receive a Condensed Potion Creation Guide (240,000z). Upgrades Aerial Move to Shadow Move which now deals Dark damage and inflict Daze. Adds new skill Shield Breaker - Shredder a strike attack to one enemy around self (180%) and reduce Slash Res (20%) and Strike Res (10%). Changes Air Surge to Moon Torrent, which changes the Evasion to Magic Evasion and increases the rate. Specialized in inflicting status ailments and effects. Upgrades Purification of Perception to Purification of Sin which increases the damage. JM bonus increase of 3% HP, 2% PATK, 2% DEX, 2% AGI, 1% CRIT, 125 HP. 5 Coal Changes Holy Armor - Gendur to Holy Light Armor - Gendur, which removes MDEF buff and adds Strong vs Dark modifier, Changes Skuld's Foresight on Sub to Skuld's Conquer, which increases jewel cost, reduces charges and adds 100% status resist to the self buffs. Upgrades the Shrine Maiden job to an improved version of the Priestess job (also changes weapon type to bow, basic attack to missile and base attack scaling to use PATK/DEX/LUCK). Upgrades Burial Gun to Funeral Gun, increases modifier and increases Strong vs Humans modifier. Upgrades Sacred Spearman Purification to Sacred Spearman Confessional which now also increase Jewels Obtained. Adds new ability Leave It To Chance, which consumes a large amount of HP to force a curse that inflicts disable heal on self and raises all statuses. Adds new ability Bagua Sunlight, which is a large area magic light attack that is strong versus dark and inflicts sleep. This page was last modified on 7 June 2020, at 16:28. Upgrades Overclock to Magic Momentum, which is faster and cheaper than the base version with increased height range. Adds new skill Blazing Judgment which is a teleport that deals Fire damage in an AoE and have a chance of critical. The player will need the following items for this part: He will then ask questions regarding potion creation after he explains the process. Upgrades Banshee Cry Ubiquitous to [Demon Cry] Perficio which now halves own Jewel Spent Rate for 3 turns and increase damage. Don’t fret about it because this guide will help you successfully pass the trial and finally become the Alchemist of your dreams. You are now a Biochemist. Adds new Skill Oracle Ratty, which Summons a Giant Metal Ratty, Light Mag ATK on enemy unit & 100% Hit & inflicts Silence, Adds new Skill Heavenly Palace Beast to Sub, which Summons Light Carbuncle, recovering HP of ally units within target area and casting Auto Heal, Adds new Passive Tir Na Nog Wind, which Renders Light attacks Strong vs Dark, Adds new Skill Ratty Ars Magna, which Summons multiple Metal Rattys, 4-Hit non-type attack on enemy unit, Adds new Skill Heavenly Palace Beast to sub, which Summons Light Carbuncle, recovering HP of ally units within target area and casting Auto Heal, Adds new Skill Hellish Palace Beast to sub, which Summons Dark Carbuncle, removes Quicken/Auto Heal/Jewel Auto Charge from enemy units (excludes continuous effects), Adds new reactive Arcana Ratty, which Preemptive strike that summons Ratty when receiving attack & recovers HP of target unit (Stackable up to 3x) & lowers All Elements Res for three turns & also activated by skill attacks. 12 % HP, 3 % HP, 7 % Missile attack that interrumps jumps with rainbow-colored hair change... 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